Removed 'change_government_via_reform' as 'change_government' will now always refund reform progress Fixed mission names exceeding their bounds in German improved the tooltip and progress of several achievements Missionary cost tooltip in religious screen now shows effect from maintenance slider. Lemurians in the "Lemuria" RNW scenario use the Indian graphical culture. show guarantees when describing co-belligerent allies Typos in the generic mission tree tooltips have been corrected. Pirates will be more likely to pick Naval & Maritime ideas now Texas' leader names and ship names have been made more Texan. Religious Zeal from converting to Protestant/Reformed now gives you 33% cheaper missionary maintenance cost. Countries with good (100+) relations will be excluded from coastal raiding Countries will not be able to negotiate peace while they have a pending enforce peace demand for the same war Colonial parents now become war leaders when called in by their subjects Old World AI will refuse to join as ally in a colonial war that escalates through refused enforce peace from overlord Hindustan and Bharat can no longer be formed by end game tags (e.g. Updated the province requirement for the decision to Form Spanish Nation Diplomatically to reflect map changes in the Spain update. Mughals are now in the Indian tech group. Germany can keep the Prussian Monarchy reform if the country that formed it already had the reform
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